Hi all!
For a 2D game I want to let the screen or screen’s borders flash red when the player gets hit. How can I do that? GUITexture that fades in and out? Or there something faster/better?
Thanks for any comments and thoughts!
Hi all!
For a 2D game I want to let the screen or screen’s borders flash red when the player gets hit. How can I do that? GUITexture that fades in and out? Or there something faster/better?
Thanks for any comments and thoughts!
Throw a transparent sprite across the whole scene. Mess with its alpha as required.
That’s what I did, thx anyway!