[SOLVED] Sprite cut off when rotating at Y axis

I’m trying to create a flipping card by rotating it by its Y axis. On the scene view it looks fine but in the game view half of it (possibly toward the trailing edge) is cut off. What is causing this?

Provide screenshots, possibly including the axis widget in the scene view?

This is what it looks like in the scene (mid flip):

This is what it looks like in the game view:

try move camera on z back

Yes, it looks like it is clipped by the camera. Moving the camera or changing the camera’s clipping planes should help.

or move background on z forward :smile:

Solved! Moving the camera did the trick.