Hey, do any of you know how I can use a custom texture in Unity?
I’ve tried disabling the existing model loader script, and adding the model, with my own texture, but then I lose all the touchpad and button tracking stuff.
I’ve also tried messing around in the “SteamVR_RenderModel” script, but I just can’t figure out where to inject my own texture ![]()
I just want to replace the texture of the controller…
Edit: Sometimes the most simple solution, is the right one. I rotated the texture 180degrees, then flipped it horizontally. It fits now! SOLVED!