Solved: Timeline, Binding type material ?

Hi,
I am willing to animate my material’s properties in timeline, but i don’t seem to find “Material” in the playable wizard…
Was that intentional, and is there an intended use for this aspect ?
Edit: If i use MeshRenderer, how do i go into changing the material color in there ? Mesh renderer only contains the array of materials… and these properties are not exposed…

StupidEdit:

You can animate the material using the keyframe recording feature in timeline, but the properties may not be visible in the inline curves (it’s a known issue in some versions). You will need to double click the clip/track to edit in the animation window to see and edit the keys manually.