SOLVED - Track By Trigger Script (Blurst Technology)

I am creating a simple counting game for a assignment, it’s aimed at four year olds. I am almost finished, the only thing I have left it declaring when the player has won or lost. I need help finding the right way to publicize the counter. I looked through the code and I am puzzled, just thinking were should I even start.

So in brief, I am trying to get the display number from this script here (Ctrl+F and search "Trigger Track By Layer). And compare this number to the number counted by the player. If they are equal then the player has won.

How do I do this?

Nevermind, I found a easier way to do this. I will just simple compare the value the player entered to the total number of marbles spawned.