My Problem:
All text isn’t showing up in my Android Build on my mobile phone. In the editor and game view everything works fine. Furthermore some buttons of my canvas do highlight if i touch them, but don’t actually call the function I assigned. My Canvas is a Screen Space - Camera Canvas with “Scale with Screen Size” and the Screen Match Mode: “Match Width Or Height”.
The strange thing is that everything works perfect in my Unity editor.
Only on my mobile phone i can’t use some buttons and I can’t see all UI text.
I’m glad about any answers
I tried everything but nothing seems to be working…
Hey,
It was a problem with my scene… I just selected an old version of it very stupid.
But maybe I can help you out there anyways… what have you tried so far?
Hi, thank you so much for the reply! In my case I changed the Horizontal Overflow and Vertical Overflow to “Overflow” in the Text Script (It was set as “Wrap” before). Everything works fine now
hi
how did you solve this problem?
I have added canvas with buttons over my 360 photos to my scene. canvas and button show and works in click listener in-game view also but I can only see my 360 photos, not the canvas or button in the android view.
ANy sort of help will be appriciated.
Thanks
For anyone looking for the answer.
The solution is…
Go to Build setting > under scenes In Build , make sure your newest scene is check marked/ loaded.
Click Add Open Scenes to load your current scene.
If you don’t do this, Unity will keep on building your old scene.