iOS Error -
Error: AssemblyResolutionException: Failed to resolve assembly: ‘FacebookStore, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null’
at Mono.Cecil.BaseAssemblyResolver.Resolve (Mono.Cecil.AssemblyNameReference name, Mono.Cecil.ReaderParameters parameters) [0x00000] in :0
at Mono.Cecil.BaseAssemblyResolver.Resolve (Mono.Cecil.AssemblyNameReference name) [0x00000] in :0
at Mono.Cecil.DefaultAssemblyResolver.Resolve (Mono.Cecil.AssemblyNameReference name) [0x00000] in :0
at UnityEditor.MonoAssemblyStripping+c__AnonStorey1.<>m__0 (Mono.Cecil.AssemblyNameReference a) [0x00011] in C:\buildslave\unity\build\Editor\Mono\BuildPipeline\MonoAssemblyStripping.cs:291
at System.Linq.Enumerable+c__Iterator102[Mono.Cecil.AssemblyNameReference,Mono.Cecil.AssemblyDefinition].MoveNext () [0x00000] in <filename unknown>:0 at System.Linq.Enumerable+<CreateSelectManyIterator>c__Iterator12
2[Mono.Cecil.AssemblyDefinition,Mono.Cecil.AssemblyDefinition].MoveNext () [0x00000] in :0
at System.Collections.Generic.HashSet1[Mono.Cecil.AssemblyDefinition].UnionWith (IEnumerable
1 other) [0x00000] in :0
at UnityEditor.MonoAssemblyStripping.CollectAssembliesRecursive (IEnumerable1 assemblies) [0x00045] in C:\buildslave\unity\build\Editor\Mono\BuildPipeline\MonoAssemblyStripping.cs:290 at UnityEditor.MonoAssemblyStripping.GenerateLinkXmlToPreserveDerivedTypes (System.String stagingArea, System.String librariesFolder, UnityEditor.RuntimeClassRegistry usedClasses) [0x00077] in C:\buildslave\unity\build\Editor\Mono\BuildPipeline\MonoAssemblyStripping.cs:258 at UnityEditorInternal.AssemblyStripper.RunAssemblyStripper (System.String stagingAreaData, IEnumerable assemblies, System.String managedAssemblyFolderPath, System.String[ ] assembliesToStrip, System.String[ ] searchDirs, System.String monoLinkerPath, IIl2CppPlatformProvider platformProvider, UnityEditor.RuntimeClassRegistry rcr, Boolean developmentBuild) [0x00043] in C:\buildslave\unity\build\Editor\Mono\BuildPipeline\AssemblyStripper.cs:176 at UnityEditorInternal.AssemblyStripper.StripAssemblies (System.String stagingAreaData, IIl2CppPlatformProvider platformProvider, UnityEditor.RuntimeClassRegistry rcr, Boolean developmentBuild) [0x00039] in C:\buildslave\unity\build\Editor\Mono\BuildPipeline\AssemblyStripper.cs:128 at UnityEditorInternal.IL2CPPBuilder.Run () [0x0006d] in C:\buildslave\unity\build\Editor\Mono\BuildPipeline\Il2Cpp\IL2CPPUtils.cs:123 at UnityEditorInternal.IL2CPPUtils.RunIl2Cpp (System.String tempFolder, System.String stagingAreaData, IIl2CppPlatformProvider platformProvider, System.Action
1 modifyOutputBeforeCompile, UnityEditor.RuntimeClassRegistry runtimeClassRegistry, Boolean developmentBuild) [0x00010] in C:\buildslave\unity\build\Editor\Mono\BuildPipeline\Il2Cpp\IL2CPPUtils.cs:32
at UnityEditor.iOS.PostProcessiPhonePlayer.CrossCompileManagedDlls (BuildSettings bs, UnityEditor.iOS.ProjectPaths paths, UnityEditor.AssemblyReferenceChecker checker, UnityEditor.RuntimeClassRegistry usedClassRegistry) [0x0018d] in /Users/builduser/buildslave/unity/build/PlatformDependent/iPhonePlayer/Extensions/Common/BuildPostProcessor.cs:673
at UnityEditor.iOS.PostProcessiPhonePlayer.PostProcess (BuildSettings bs, UnityEditor.iOS.ProjectPaths paths, UnityEditor.RuntimeClassRegistry usedClassRegistry) [0x000e2] in /Users/builduser/buildslave/unity/build/PlatformDependent/iPhonePlayer/Extensions/Common/BuildPostProcessor.cs:516
at UnityEditor.iOS.PostProcessiPhonePlayer.PostProcess (PostProcessorSettings postProcessorSettings, BuildPostProcessArgs args) [0x00063] in /Users/builduser/buildslave/unity/build/PlatformDependent/iPhonePlayer/Extensions/Common/BuildPostProcessor.cs:487
at UnityEditor.iOS.iOSBuildPostprocessor.PostProcess (BuildPostProcessArgs args) [0x00008] in /Users/builduser/buildslave/unity/build/PlatformDependent/iPhonePlayer/Extensions/Common/ExtensionModule.cs:34
at UnityEditor.PostprocessBuildPlayer.Postprocess (BuildTarget target, System.String installPath, System.String companyName, System.String productName, Int32 width, Int32 height, System.String downloadWebplayerUrl, System.String manualDownloadWebplayerUrl, BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.BuildReporting.BuildReport report) [0x000d4] in C:\buildslave\unity\build\Editor\Mono\BuildPipeline\PostprocessBuildPlayer.cs:186
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[ ], String, String, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[ ], String, String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\artifacts\generated\common\editor\BuildPipelineBindings.gen.cs:267)
UnityEditor.BuildPipeline:BuildPlayer(String[ ], String, String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\artifacts\generated\common\editor\BuildPipelineBindings.gen.cs:209)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\artifacts\generated\common\editor\BuildPipelineBindings.gen.cs:184)
UnityEditor.BuildPipeline:BuildPlayer(String[ ], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\artifacts\generated\common\editor\BuildPipelineBindings.gen.cs:178)
ProjectBuildPipeline:BuildPlayer(String[ ], String, BuildTarget, BuildOptions) (at Assets\Pipeworks\Plugins\Editor\ProjectBuildPipeline.cs:56)
====================================================================================================================================
Xbox One -
The following assembly referenced from F:\Depot\GoW\GoWFeature\UnityProject\Assets\Plugins\UnityPurchasing\Bin\Stores.dll could not be loaded:
Assembly: UnityEngine.Purchasing (assemblyref_index=1)
Version: 0.0.0.0
Public Key: (none)
The assembly was not found in the Global Assembly Cache, a path listed in the MONO_PATH environment variable, or in the location of the executing assembly (F:\Depot\GoW\GoWFeature\UnityProject\Assets\Plugins\UnityPurchasing\Bin).
Could not load file or assembly ‘UnityEngine.Purchasing, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null’ or one of its dependencies.
The class UnityEditor.ReflectionProbeEditor could not be loaded, used in UnityEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
The class Styles could not be loaded, used in UPlatform assembly: F:\Depot\GoW\Unity\5.5.0p4\Unity\Editor\Data\Mono\lib\mono\2.0\UnityScript.dll (this message is harmless)
Platform assembly: F:\Depot\GoW\Unity\5.5.0p4\Unity\Editor\Data\Managed\ICSharpCode.NRefactory.dll (this message is harmless)
Platform assembly: F:\Depot\GoW\Unity\5.5.0p4\Unity\Editor\Data\Managed\Unity.IvyParser.dll (this message is harmless)
Platform assembly: F:\Depot\GoW\Unity\5.5.0p4\Unity\Editor\Data\Managed\nunit.core.dll (this message is harmless)
Platform assembly: F:\Depot\GoW\Unity\5.5.0p4\Unity\Editor\Data\Mono\lib\mono\2.0\System.Drawing.dll (this message is harmless)
Error: FileNotFoundException: Could not load file or assembly ‘UnityEngine.Purchasing, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null’ or one of its dependencies.
at (wrapper managed-to-native) System.Reflection.MonoMethodInfo:get_method_info (intptr,System.Reflection.MonoMethodInfo&)
at System.Reflection.MonoMethodInfo.GetMethodInfo (IntPtr handle) [0x00000] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:59
at System.Reflection.MonoMethod.GetPseudoCustomAttributes () [0x00002] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:293
at System.MonoCustomAttrs.GetPseudoCustomAttributes (ICustomAttributeProvider obj, System.Type attributeType) [0x0000d] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/MonoCustomAttrs.cs:78
at System.MonoCustomAttrs.GetCustomAttributesBase (ICustomAttributeProvider obj, System.Type attributeType) [0x00022] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/MonoCustomAttrs.cs:110
at System.MonoCustomAttrs.GetCustomAttributes (ICustomAttributeProvider obj, System.Type attributeType, Boolean inherit) [0x00035] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/MonoCustomAttrs.cs:151
at System.Reflection.MonoMethod.GetCustomAttributes (System.Type attributeType, Boolean inherit) [0x00000] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:281
at UnityEditor.AttributeHelper.ExtractMenuCommands (System.Reflection.Assembly assembly, Boolean modifiedSinceLastReload) [0x00062] in C:\buildslave\unity\build\Editor\Mono\AttributeHelper.cs:158
(Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 59)
nityEditor, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
The following assembly referenced from F:\Depot\GoW\GoWFeature\UnityProject\Assets\Plugins\UnityPurchasing\Bin\Editor.dll could not be loaded:
Assembly: UnityEngine.Purchasing (assemblyref_index=9)
Version: 0.0.0.0
Public Key: (none)
The assembly was not found in the Global Assembly Cache, a path listed in the MONO_PATH environment variable, or in the location of the executing assembly (F:\Depot\GoW\GoWFeature\UnityProject\Assets\Plugins\UnityPurchasing\Bin).
UnityIAP: [InitializeOnLoad] Facebook Check
UnityIAP: Runtime [5.5.0p4]
UnityIAP: Current Build is Standalone:XboxOne
Error: FileNotFoundException: Could not load file or assembly ‘UnityEngine.Purchasing, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null’ or one of its dependencies.
at (wrapper managed-to-native) System.Reflection.MonoMethodInfo:get_method_info (intptr,System.Reflection.MonoMethodInfo&)
at System.Reflection.MonoMethodInfo.GetMethodInfo (IntPtr handle) [0x00000] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:59
at System.Reflection.MonoMethod.GetPseudoCustomAttributes () [0x00002] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:293
at System.MonoCustomAttrs.GetPseudoCustomAttributes (ICustomAttributeProvider obj, System.Type attributeType) [0x0000d] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/MonoCustomAttrs.cs:78
at System.MonoCustomAttrs.IsDefined (ICustomAttributeProvider obj, System.Type attributeType, Boolean inherit) [0x00033] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/MonoCustomAttrs.cs:301
at System.Reflection.MonoMethod.IsDefined (System.Type attributeType, Boolean inherit) [0x00000] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:274
at System.Attribute.IsDefined (System.Reflection.MemberInfo element, System.Type attributeType, Boolean inherit) [0x00066] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Attribute.cs:326
at System.Attribute.IsDefined (System.Reflection.MemberInfo element, System.Type attributeType) [0x00000] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Attribute.cs:299
at UnityEditor.EditorAssemblies.ProcessStaticMethodAttributes (System.Type type) [0x00027] in C:\buildslave\unity\build\Editor\Mono\EditorAssemblies.cs:95
at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadAttributes () [0x00075] in C:\buildslave\unity\build\Editor\Mono\EditorAssemblies.cs:158
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
UnityEditor.EditorAssemblies:processInitializeOnLoadAttributes() (at C:\buildslave\unity\build\Editor\Mono\EditorAssemblies.cs:163)
(Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 59)
====================================================================================================================================
PS4 -
Error: The following assembly referenced from F:\Depot\GoW\GoWFeaFileNotFoundException: Could not load file or assembly ‘UnityEngine.Purchasing, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null’ or one of its dependencies.
at (wrapper managed-to-native) System.Reflection.MonoMethodInfo:get_method_info (intptr,System.Reflection.MonoMethodInfo&)
at System.Reflection.MonoMethodInfo.GetMethodInfo (IntPtr handle) [0x00000] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:59
at System.Reflection.MonoMethod.GetPseudoCustomAttributes () [0x00002] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:293
at System.MonoCustomAttrs.GetPseudoCustomAttributes (ICustomAttributeProvider obj, System.Type attributeType) [0x0000d] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/MonoCustomAttrs.cs:78
at System.MonoCustomAttrs.GetCustomAttributesBase (ICustomAttributeProvider obj, System.Type attributeType) [0x00022] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/MonoCustomAttrs.cs:110
at System.MonoCustomAttrs.GetCustomAttributes (ICustomAttributeProvider obj, System.Type attributeType, Boolean inherit) [0x00035] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/MonoCustomAttrs.cs:151
at System.Reflection.MonoMethod.GetCustomAttributes (System.Type attributeType, Boolean inherit) [0x00000] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:281
at UnityEditor.AttributeHelper.ExtractMenuCommands (System.Reflection.Assembly assembly, Boolean modifiedSinceLastReload) [0x00062] in C:\buildslave\unity\build\Editor\Mono\AttributeHelper.cs:158
(Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 59)
ture\UnityProject\Assets\Plugins\UnityPurchasing\Bin\Editor.dll could not be loaded:
Assembly: UnityEngine.Purchasing (assemblyref_index=9)
Version: 0.0.0.0
Public Key: (none)
The assembly was not found in the Global Assembly Cache, a path listed in the MONO_PATH environment variable, or in the location of the executing assembly (F:\Depot\GoW\GoWFeature\UnityProject\Assets\Plugins\UnityPurchasing\Bin).
UnityIAP: [InitializeOnLoad] Facebook Check
UnityIAP: Runtime [5.5.0p4]
UnityIAP: Current Build is Standalone:pS4
Error: FileNotFoundException: Could not load file or assembly ‘UnityEngine.Purchasing, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null’ or one of its dependencies.
at (wrapper managed-to-native) System.Reflection.MonoMethodInfo:get_method_info (intptr,System.Reflection.MonoMethodInfo&)
at System.Reflection.MonoMethodInfo.GetMethodInfo (IntPtr handle) [0x00000] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:59
at System.Reflection.MonoMethod.GetPseudoCustomAttributes () [0x00002] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:293
at System.MonoCustomAttrs.GetPseudoCustomAttributes (ICustomAttributeProvider obj, System.Type attributeType) [0x0000d] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/MonoCustomAttrs.cs:78
at System.MonoCustomAttrs.IsDefined (ICustomAttributeProvider obj, System.Type attributeType, Boolean inherit) [0x00033] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/MonoCustomAttrs.cs:301
at System.Reflection.MonoMethod.IsDefined (System.Type attributeType, Boolean inherit) [0x00000] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:274
at System.Attribute.IsDefined (System.Reflection.MemberInfo element, System.Type attributeType, Boolean inherit) [0x00066] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Attribute.cs:326
at System.Attribute.IsDefined (System.Reflection.MemberInfo element, System.Type attributeType) [0x00000] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Attribute.cs:299
at UnityEditor.EditorAssemblies.ProcessStaticMethodAttributes (System.Type type) [0x00027] in C:\buildslave\unity\build\Editor\Mono\EditorAssemblies.cs:95
at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadAttributes () [0x00075] in C:\buildslave\unity\build\Editor\Mono\EditorAssemblies.cs:158
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
UnityEditor.EditorAssemblies:processInitializeOnLoadAttributes() (at C:\buildslave\unity\build\Editor\Mono\EditorAssemblies.cs:163)
(Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 59)