Yesterday Unity crashed during a playtest.
Now I’m getting this error:
Internal compiler error. See the console log for more information. output was: Unhandled Exception: System.TypeLoadException: Could not load type 'System.Runtime.CompilerServices.ReferenceAssemblyAttribute' from assembly 'sysglobl'. at Mono.CSharp.Driver.Compile () [0x00000] in <filename unknown>:0 at Mono.CSharp.Driver.Main (System.String args) [0x00000] in <filename unknown>:0
I’m using Kinect in my project and some script which works with KinectWrapper.
In the Inspector, under every Script component, I find:
The associated script can not be loaded. Please fix any compile errors and assign a valid script.
I cant’ find a solution to this…
Anyone could please help me?
Thanks in advice.