[Solved]Unity 5.1 Doesn't Works On OS X 10.11

Thank QI for this fast answer!
For the UnityEditor problem, I just had to put the script in a folder named Editor.
Now, the script works…

Thank

Nice to hear that.
Sorry about my answer didn’t solve you problems directly, I always put scripts that is about editor into Editor folder so I almost forgot that editor script must in that folder. But it is nice that my script would able to help you :slight_smile:

Hi there,

I couldn’t make this work… is this happening to everyone trying to make a build for iOS? Android works fine.

Hey please try the new version 5.1.2, this error has been fixed in this version and is no longer needs my code :slight_smile:

Ok, so the latest version of Unity 5 works on the latest OS X 10.11 beta out of the box?

yep

Nice, is it possible to build Apps for iOS 8 for the store or only version 9 for testing?

yes just as normal, from iOS 6.
Of course it can build for release

Ok, so I can install 10.11 beta and use an stable release of Xcode (not beta) to build for the App Store?

I am not a Unity’s internal member but follow my own experience Unity is work on 10.11 and work with Xcode 6.4 and newer version. And since 10.11 Beta 4 Xcode 6.4 can also launch, too. So there shouldn’t be any problem if you upgrade to 10.11 now, but I am not sure if some future update of OS X beta or Unity will ruins currently situation that cause some problem.

The important question is: Is it possible to build an App/Game on OS X 10.11 beta for the AppStore (you’ve to build with a stable release of Xcode to get accepted by Apple)

For this time, yes.

Thank you :slight_smile:

you’re welcome :slight_smile:

Thanks, mate. Your script works perfectly. I am still on v5.1
Do you know if upgrading to the latest 5.2.1 will solve the issue? Thanks!

Yes it is completely solved :slight_smile: