IAP Ver: 1.14.1
FB Ver : 7.10.1
Client: GameRoom
If I call Facebook.Unity.FB.LogInWithReadPermissions function, then init IAP,will cause this error.
If I call init IAP directly, iap everything works fine。
Error Log:
at System.Collections.Generic.Dictionary2[System.String,System.String].Add (System.String key, System.String value) [0x00171] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/Dictionary.cs:432 at UnityEngine.Purchasing.FacebookStoreBindings.RetrieveProducts (System.String json) [0x00000] in <filename unknown>:0 at UnityEngine.Purchasing.JSONStore.RetrieveProducts (System.Collections.ObjectModel.ReadOnlyCollection1 products) [0x00000] in :0
at UnityEngine.Purchasing.PurchasingManager.Initialize (IInternalStoreListener listener, System.Collections.Generic.HashSet1 products) [0x0005c] in C:\buildslave\unity\build\Extensions\UnityPurchasing\Runtime\Purchasing\PurchasingManager.cs:255 at UnityEngine.Purchasing.UnityPurchasing+<Initialize>c__AnonStorey0.<>m__0 (System.Collections.Generic.HashSet1 response) [0x0000e] in C:\buildslave\unity\build\Extensions\UnityPurchasing\Runtime\Purchasing\UnityPurchasing.cs:46
at UnityEngine.Purchasing.UnityPurchasing.FetchAndMergeProducts (Boolean useCatalog, System.Collections.Generic.HashSet1 localProductSet, UnityEngine.Purchasing.CloudCatalogManager catalog, System.Action1 callback) [0x00042] in C:\buildslave\unity\build\Extensions\UnityPurchasing\Runtime\Purchasing\UnityPurchasing.cs:70
at UnityEngine.Purchasing.UnityPurchasing.Initialize (IStoreListener listener, UnityEngine.Purchasing.ConfigurationBuilder builder, ILogger logger, System.String persistentDatapath, IUnityAnalytics analytics, UnityEngine.Purchasing.CloudCatalogManager catalog) [0x00067] in C:\buildslave\unity\build\Extensions\UnityPurchasing\Runtime\Purchasing\UnityPurchasing.cs:44
at UnityEngine.Purchasing.UnityPurchasing.Initialize (IStoreListener listener, UnityEngine.Purchasing.ConfigurationBuilder builder) [0x00022] in C:\buildslave\unity\build\Extensions\UnityPurchasing\Runtime\Purchasing\UnityPurchasing.cs:16