Over the past few weeks I’ve had this problem where my scene becomes very bright after I lightmap the scene. I’ll show you a before and after screenshots of my scene, but you might find this information useful:
My project is for the Android platform
I’m using the Bumped Diffuse shader
Both the directional light and the plane are marked as static
Here are my screenshots:
Without Lightmaps:
With Lightmaps
Please reply if you know the solution to the problem. Thank you!