Hi all,
Randomly when I press Play my editor freezes for 20-90 sec.
I tried changing “Enter Play Mode Settings” and “Reload Scene”, sometimes it seems to help and sometimes not.
I finally could catch the profiler just after it unfreezed. This is what I got:
LogStringToConsole is taking 96.3% of the 20 seconds to start up with 15000 calls.
To me it sounds like logs, but I don’t even have logs in my GameManager.Start().
Any idea why this is occurring?
Thanks