Hi all,
You can see my problem here!
Please ignore the bad lighting and early stage of the project.
If you drag the tiles around you can see that the background does not redraw, and it is supposed to be black. I have fog enabled - could that be the problem?
Note: If you can’t drag certain tiles it is because there is a ‘stone’ tile on that row or column which cannot be moved.
sure that the camera is setup to clear with color / skybox (not that you put a red plane behind and told it to not clear)
Thanks Dreamora
I created a new material diffuse/black and in the render settings dragged it to the skybox material. There is no background plane (nothing beyond whta you can see) or anything red at all in my scene.
p.s. It works perfectly in the editor (with black background). Using Unity free on PC at this stage.
I’ll check that it is set up to ‘clear with color’…
I changed the camera to clear with solid colour instead of a black sky box and it works fine now.