[SOLVED]Unityremote build error

Dear guys.
After solving all the stuff with Apple for the IDs and certificates, when I try to run the remote into the Iphone, the last step to install the soft, I get those errors:

Building target “Unity Remote” of project “UnityRemote” with configuration “Release” — (2 errors)

File /Applications/Unity iPhone/UnityRemote/build/Release-iphoneos/Unity Remote.app depends on itself. This target might include its own product.

File /Applications/Unity iPhone/UnityRemote/build/Release-iphoneos/Unity Remote.app depends on itself. This target might include its own product.


Any clue of what is going on is welcome. Searches on the net only shown that this problem have happened to others, not how to solve.

still waiting for Unity help about this. No one with a clue of the problem?

I haven’t seen such errors. Have you tried to do “Clean all targets” in XCode?

Also please tell what OS, SDK and iDevice do you use? What target have you set when compiling Unity Remote.

Leopard 10.5.8
Iphone 3GS 16GB
Xcode 3.1.4

I did “clean all targets” and still same errors.
I followed the unityremote article at unite wiki, and followed all IDS How To. (carefully step by step)

Everything fine and smooth until I build and I get that…

noone knows what was going on.
But reinstalling UnityIphone solved the problem.

Seems like your project got corrupted somehow. Anyway, glad you can use Unity Remote now :wink: