Unity IAP Store package 1.10.1 + Unity 5.6f3
We got IAP implemented quite some time and now upgraded to the latest version.
On Windows 10 Mobile, if I purchase one item, it works.
If I purchase another item (other ID), I get the purchase success callback, but I also get a “DuplicateTransaction” error.
If I restart the app, again the first purchase works, buying a second item triggers the error again (+ I get the item).
So it’s not that critical, but annoying for our paying users.
The fix was specifically for non-consumables, but it’s possible that it resolved the issue for either case. If you still experience this issue, would you be able to provide the information requested here, either in a post or a support ticket: