Hello!
I’m attempting to use the Unity User Reporting package and, unfortunately, it’s failing on iOS. I’ve loaded up the latest version (0.2.4) and followed the Window > User Reporting > Import Packages workflow. I’ve added the prefab into my scene and tested it in-editor and everything works beautifully. I see my reports in cloud build diagnostics just as intended.
However
When building on Xcode 10 and running the app on iOS 13.0 and 13.2 - it fails with an HTTP 500 Internal Server Error. Unfortunately this doesn’t give me much to work with - especially since I haven’t modified anything in the imported package.
I’m curious if anyone else has run into this / knows how to fix it. Thanks!