Hello, I’m trying to use an array to define textures 2 buttons!something like this:
var Textures : Texture[];
var TextureID : int;
function OnGUI(){
if (GUI.Button (Rect (141, 97,50,50), Texture[TextureID ])){ //TextureID = 1
}
if (GUI.Button (Rect (0, 97,50,50), Texture[TextureID ])){ // TextureID = 2
}
}
Anyone have any idea? Tanks