[SOLVED] UWP IL2CPP windows dev center validate package fails

Hello, I’m sorry for the missing translation, in practice the issue is related to an other thread.

I have a IL2CPP project and I would like to create App Package to update my game on Microsoft Store;

If I create the package as “Generate app bundle: if needed” I fall in the thread

and the package fails to create;

If I create the package as “Generate app bundle: Never” the package is created but I can’t update it on Windows Dev Center because a previous version of the game exists and is builded as .NET scripting backend.

Cheers…

PS: if I build my game as .NET scripting backend the App Packge is created without any problem and haven’t the icon issue.