[SOLVED] VHS Effects Rendered in Real-Time over Camera

I am currently making a retro puzzle-horror game, and I am in need of help with creation of a VHS filter. I already have a low-res, aliased, PSX look using a low-res render texture on the camera, I just need help with VHS effects, please and thank you!

I’m currently using post-processing for this (Built-In Render Pipeline) and the effects there are helping me get very close to what I’m trying to achieve, now I just need some scanlines and things like that. I will mark this one solved now.