Hi all,
I have a very strange issue with mesh textures on my latest project. All textures look good in editor and play window, but textures get warped when I build and run the scene. Results are seen below:
Game window:
Running the build exe:
Mesh wireframe:
Any clue what could cause this issue? I have done dozens of similar projects with imported geometries like this without running into this kind of problem.
EDIT: I managed to find the issue causing the warped textures in build. Reason was Vertex Compression (Player settings / other settings / optimization / Vertex Compression. I disabled the compression for UVs and now it works as intended again.