[Solved] Wheel Collider is not working on WebGL (Chrome 32 bit)

Hi!

The vehicle does not accelerate and the wheels spin, but the car gets stuck.
The problem is only in Chrome 32 bit (64 bit - OK).
The wheels slip and the car does not go.

See url (it is default unity package: Assets - Import Package - Vehicles):
http://brinemedia.com/games/default_unity_car/

Also I found a lot of games on the Internet that do not work in chrome 32 bits:

Unity 5.4.5p3
Chrome 61.0.3163.100 (32 bit)
Bug report ID: 960107

Best,
Nolex.

Today, Google released a new version of Chrome - 62.0.3202.62 and this bug has been fixed:

I think the problem was solved.

P. S. In the previous version of Chrome - 61.0.3163.100, the bug is present and reproduced.

1 Like

Hi Nolex,

Yes, we run across various problems with optimizing webGL games, especially for 32b OS. From what we work on, nowadays, you can try the wasm build as its been used frequently for the games we’re buying and publishing.

We are doing our best to keep upto date with the browsers versions :slight_smile:

Cheers,
Zoki.

p.s. ty for playing our games, Nolex!

1 Like