My app can not work on regular .Net scripting backend because some of the 3rd party dlls get compiler errors when attempting to build with it. Therefore I must go with IL2CPP and am wondering when Unity IAP will support it?
+1, I wish to know this also
Hi,
Unity IAP on Windows IL2CPP is in the development pipeline but there are still a few technical issues that need to be addressed. If there are specific errors you’re encountering with the 3rd party plugins we may be able to assist there in the meantime.
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