Some animations working, some animations not found

I’m a complete novice to animations in Unity, but heres what I’ve done so far:

I have a bunch of .max animations exported to .FBX files. They were named according to standards: (the receptionist animations are named “receptionist@idle01” for example).

My model and animation files are in assets in a folder called characters. Inside characters there are 4 folders for each of the characters. In each character’s folder are the texture and material files, and all the fbx files (receptionist, receptionist@idle01, receptionist@takecash, etc)

It seems to be working just fine for my coach character, but my receptionist is unable to play any animation besides her idle animation. I looked around for people with similar problems and I can assure you I named the fbx files correctly and am calling the animation name without a typo. Is there something I’m forgetting to do?

Forgot to mention its the “animation could not be played because it could not be found!” error. I’ve tried reexporting from a .max to a .fbx and reimporting but no luck yet.

Nevermind, reimported the main receptionist character and it seems to be working now. It seems the character’s main FBX file has to be imported after the sub animation FBX files are already imported.