Hi,
On a new project, I fail to import some of my 3D assets (.blend), that are correctly loaded with the Windows editor:
- Blender 2.69 is installed on my machine
- All my 3D meshes have been created with the same blender version 2.69
I figured out why: an asset can not be loaded if the file have been saved in a “EditMode state” within blender.
To make it work: Open the file, change state to “ObjectMode”, and save it. The asset can be loaded correctly.