Please add some documentation on how light estimation is supposed to work.
Here is the documentation: About AR Foundation | AR Foundation | 2.2.0-preview.6
Thats great, but does it actually change the scene lighting. I tried to take a look in “ARLightEstimationData” in Visual Studio, but it is nowhere to be found.
Users can’t test this easily since the AR Foundation remote is broken. Why not just take a minute to explain how it works? Do I have to set scene light data manually or is it simply done by magictm?