Some Information please if possible.

Hello,

I looking at using unity for my future projects and want to start with an already existing mobile app of mine.

The App was written in C++ under Marmalade and uses custom shaders for toon rendering and shadow maps, with unity basic would I be able to bring in my gles 2 shaders code and use them ? Does unity basic allow you to render to a off screen surface and use it as a texture ( shadow maps / Post Process effects etcs ? )

Would be interested in hearing about using unity basic and c++.

Any insight would be most useful.

All the best.
Steve

Hi Steve. Free version of Unity does not support any kind of off-screen rendering. For that you would need the Pro version. Shadow maps are available, though limited to one directional light. GLES 2 is supported so you’d probably be able to reuse most of your code. As for the C++ usage - scripting in Unity is actually done in C#, JS and Boo (Unity Script). C++ is only usefull for plugins in Unity.

Best regards,
Peter.

Thanks for the quick reply, I will look into the pro license and compare to what I doing with Marmalade.

Cheers