Some meshes textures looks strange

Hey, i get a strange bug in my project, that some meshes looks like:
Screenshot

But after i remove it and press Ctrl+Z it turns normal.
Screenshot

Please help me how i can fix it
P.S. Then i press Ctrl+S Many meshes broke like on first screenshot

One more example

Before


After Delete and Ctrl+z

Unity Version: 2019.2.5f1
ProBuilder: 4.0.5

Help guys pls :frowning:

Hi! Two first guesses:

  • Lightmapping is still running, check the bottom right progress bar in Unity
  • Overlapping meshes, double check that you don’t have any surfaces in the same space

Hope that helps!