Some of my graphics are pixelated

Hi. I’m new to unity, and I am creating a platformer game with a shooting mechanic. But here’s the thing, my graphics are pixelated, even though I am using pixel art -

See? The hand and the projectiles look very ugly and low quality. The projectiles also split in two at the end of the trajectory. They were working fine before the Rigidbody2D, but I need gravity, what to do now?

@EpicGamer545 You scale is set to 1.2x instead of 1x.

I think I see what you are talking about: Try using the pixel perfect extension and that should sort out your problem.

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https://blog.unity.com/technology/pixel-perfect-2d