Some Particle dispear when offscreen

Hi
We found a very strange bug in 5.3.2p1 and 5.3.2p4.
Some of particle system dispear after it moved offscreen and move back.(both off of game screen and scene edtior screen, if it can be seen by editor screen, it doesn’t dispear)
When the particle is dispear, if I double click it in hierachy view — which mak it in scene screen, the particle will appear.
This realy confuse me
Pleas help us, thanks

By the way , I found a ugly way to temporary solve it: enable collision module, modify “Radius Scale” to a very large value.
But I can’ do it to all the particle system and it’s a very strange way

You can get the test project in #3

1 Like

I have the same problem and I have no idea to resolve this problem , Help !!!

I made a test project to reproduce this bug, you can check it
Note: please don’t let particle in editor scene view, otherwise, this bug won’t reproduce

2523092–174969–TestParticleBugProject.zip (124 KB)

Hi, how is it going?

I just download 5.3.3 , this bug still occur:(

bug: https://fogbugz.unity3d.com/default.asp?773673_fl1fkd4cig9trjtl reported