Hi guys,
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What approach would you guys suggest for both assetbundle(addressables) and game version backward compatibility. If we created a bundle with asset A, and put it live, and later on we make an update where we removed asset A. Will the new bundle still hold asset A? If no, what would be the best approach to handle the backwards compatibility? If yes, the asset bundles would be forever growing correct?
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Are you guys planning to support apples ODR? If so, when?
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When do you guys expect support to delete specific cached bundles from the cache?