im trying to make a td-ish AR game.
There will be 1 environment marker (image target) which will have castle that player have to protect. And, there will be 3 different defender markers that player have to move constantly to defend the castle, which leads me to some questions :
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Image target or frame marker for the defender markers ? i have tried both and still dont get satisfactory result.
Image target is more consistent but need large size, meanwhile frame marker is easier to work with small markers, but inconsistent. I need the markers to be around 3~5 cm square and will have to be moved manually and constantly. -
Can image target or frame markers interacts with each other ?
Lets say i put a collider in the castle, and if i move my defender marker inside that collider, their HP will regen. if this can be done, is it the same as standard unity ?
The environment markers will be printed in either A4 or F4 paper size.
thanks in advance.