Mod note: thread went to all sorts of places, not just op 
I think this qualifies as a game development question…
But I just wondered about this. I would say this is mostly a problem for men. Let’s face it in our industry, a big games company will have about 90% men. Usually between 20-40 years old.
Then about 8% other women programmers/artists/producers. And 2% personal assistants, receptionists usually women too (just a fact).
If you were a doctor or a nurse there would be many people who you work with you could marry.
According to these statistics:
20% of all people meet their future partner at work. So even if all the women paired off in a company that would leave 70% of men left.
40% of people meet their future partner through mutual friends. But I would imagine a lot of people in these companies have friends who also work in the same business so this doesn’t help much.
Thirdly 20% of people meet through a “social setting”. But what does that even mean? Can’t mean bars and nightclubs as half of them have closed down in the last ten years. Millennials don’t like to drink apparently. Not on Tinder because people don’t actually go on Tinder dates.
So that kind of just leaves holidays. And if you just have 2 weeks holiday a year that’s putting a lot of eggs in one basket.
I mean, I suppose you could ask the same question about primary school teachers (mostly women). But then they could meet the friends of parents etc. or single dads.
Will the game industry end up with just a lot of unmarried people? What can be done about it? Maybe they need to locate into buildings with a profession that is 90% women. Maybe professional cheerleaders and netball players. Then they could meet for lunch.
Also another question. If you work in a game company, how do you feel about it being 90% men. Good, bad or don’t care? Or if your are a freelancer you will have no colleagues at all!
Just some things I’ve been pondering. :s