Hi everyone!
I have come across a weird situation: using TextMeshPro, some specials characters are displayed in game, but not in the Unity Editor text fields themselves.
For instance, this is what it looks like for the text “French”.
And this is what it looks like for the text “ᐃᓄᒃᑎᑐᑦ” (which is Unified Canadian Aboriginal Syllabic, part of the Unicode standard).
The thing is, I can copy and paste the characters in the text field, and even edit them. They just don’t show up.
I’ve looked around a bit, tried to use different fonts for the editor, tried to use other special characters (cyrilic, arabic, etc) and those characters work.
Any idea about how I could solve this ?
Thanks!