Hi all,
I am using the free version of Unity and in order to familiarize myself with the engine, i am trying to create an invaders-clone game (top down shooter), but i have 3 questions.
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How can i turn the camera of the editor (main camera) in a 4:3 format, so i can see the game as it would be after building? All i can do is a square

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I want to implement a visible âshieldâ around the player, but i can think of no way to do so. I think that the obvious would be to create a transparent sphere, but the free edition is not supposed to support transparency, right? In addition, i cannât add a sphere collider around the player, since it already has a character controller attached.
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I am using loadLevel to change scenes, but when my first scene (opening screen) loads, the second scene also starts to run in the background and after some time you lose without even going to the game screen
I am using some initialaztion methods in the second scene (the actual game) that are called in Start function. Is there anyway to workaround this?
Thanks!