Some textures disappear on first run in playmode...

Hi,if i open my scene and start the playmode, some textures disappear - the other are displayed correctly. The workaround ive found is to click on my prefab in the project-view and refresh it. Then all works correct. Does someone know whats the reason for?

Thanks for your help. yosh

Sounds like rather strange behaviour. Is your project directory over a network or on a removable drive? Is there anything else running alongside Unity?

Also, is it random textures that disappear? You said clicking a Prefab temporarily fixes it by refreshing. Is it just the textures associated with that prefab that disappear? If so, it might be worth describing the prefab structure/files/etc.

Is it possible that you've moved this texture file out of the Unity folder (for editing or whatever) and then moved it back? The editor often has a hard time tracking what's going on if you do this and might have problems accessing/updating an asset.