I upgraded a project to 4.5 and I’ve found several things don’t work…
CombineChildren throws a bunch of errors…
Some of my models were sharing an animation… now a few of them won’t animate at all.
I can live without meshcombine, but why is it making my models not animate??
Has anyone experienced this? I’m confused on why without any changes on my code or settings, now the objects won’t animate… There are no errors on the console (aside from those thrown by the CombineChildren script).
It’s hard to give any advice without more information from you.
Graham, thanks for getting back to me. There’s not a lot of additional info to give. The project worked before upgrading now it doesn’t. The animation is a legacy animation shared between several objects, some work some don’t.
If there’s any specifics that would help you help me, please let me know… I NEED to figure this out ASAP
Ok… For some reason during import, some objects Static Batching property was clicked ON… so they were behaving as Static.