Hello, can anyone please confirm its a bug?
My game is ready working fine, its just missing this bug.
I tried all the ways of exporting it and nothing works.
Its for ios
It plays fine inside unity, on iphone 6 and 6 plus also.
But if you try to run it on ios simulator or on iphone 5 all the textures just slip to a wrong place.
Even exporting to OSX works fine.
Can someone replicate the error and tell me if I’m doing something wrong?
- Play the scene on unity (it should be fine)
- Build the scene to simulator sdk
- Play on simulator (it should break the textures)
After that you can build it for device sdk… it works fine on iphone 6, but NOT on iphone 5.
I’m sending files from my game with some random textures so you can test the project.
[https://dl.dropboxusercontent.com/u/1157941/unity%20bug.zip](http://unity files)
Please help, after 4 months doing the game I want to put it on the store.
Thanks,
Doug.


