Someone help.. I am desperate.....1111

Hi, I wanna make a skate game… But I am missing some scripts. I am not that good at scripting. Can some please tell me where to put the scripts for example if i wanna grind where do i put the script on the character or rail… And can someone please give a script and instructions…

thanks!!!

The scripts are dragged from the project files, where you create them, to the objects in the hierarchy you want to attach them to.

However, let me begin by saying that if you have no idea of scripting, and no experience with the engine so far, I don’t intend to discourage you, but you shouldn’t be thinking of making an skate game but learning the very basics of game development. Develop a field where you shine, be it artistical, or programming-related, and create increasingly complex game starting from the beggining.

Most of the times starting to build the house by the roof results in failure + frustration (there are exceptions, though).

I can recommend you a few books and tutorials you can take a peek if you’re interested.

I second evansgreens opinion.

I myself have 15 years of programming experience but only a couplee of weeks in unity and tackling a full blown game from the very start would be very hard for me.

So instead what I have been doing has been bresking up my ideas into small sections and learning how to do them In unity first.

If I was you I would do the same thing.
There are tons of youtube tutorials on unity.

I would just like to note…
Stay away from javascript, yes its easier.
But if you want to learn unity like a pro then sick with c#.

Sorry JavaScript fan boys , but I don’t think java script is the best way to control the unity engine.

ok thanks

No worries mate, pleasure to help. Feel free to send me a PM if you want the book recommendations again.

You can also begin by working on a single part and try to work that out first. I’m learning unity by first building the map and then I will be looking at the next point. In your case you might begin by making a game that has your character simply scatting over an empty terrain then you can try to begin building the terrain a bit more and then you can try to build tricks and scoring.

While that might work, you’ll get entangled very quickly with walls you’re not ready to jump.

I still think starting by doing simple enclosed tasks is a more docent, efficient approach. Anyone is free to take their own though, even if it takes more time to get to a point, they may enjoy it better :).

I think it will be a lot both faster and easier to learn about object-interactions, just like grinding some rails, by starting out on trying to operate switches/doors/levers. In this way you can cut out the (atleast… i still find that extremely difficult) binding of animations to the actions your player performs. and first focus on actually getting commands/actions to be recognized correctly by unity :slight_smile:

However, making a basic map with pillboxes and a player that can simply jump, turn and step, might be a good starting point to perform meanwhile to learn just about those things.

(I think many for us are making very many smaller projects, for trying out smaller things. only to use what we have learned later in the real project. Or maybe that’s just mainly my practice in an attempt to keep that ‘real’ project more tidy :roll_eyes: )

Just as an example what i generally have;
One project where i purely experiment with shaders against performance,
One project where i’m busy building an A.I. based on State Machines (still learning to program AI)
One project where i’m busy making a “Maze Generator”
One project where i’m trying to make a small android hit-and-run game (much like angry gran.)

But i also have one called “TryOuts” where i try out all kinds of small different script and compose smaller assets.

Everyone is doing their own things in their own way, I can only try and tell what I do and maybe you can see some use in it :slight_smile:

if you want to find a nice place that has tutorials, i usually point mainly towards www.UnityGems.com :slight_smile:
Hope to have helped :slight_smile: