Something that has really annoyed me in my first few days of Unity

Hey guys, I’m really new to unity, and starting to learn C# to develop 2D games, and there is something that is really slowing me that I’m not used to. In Visual Studio, whenever I sometimes click on code, the program highlights it instead of putting the blinking tracer down, and starts backspacing everything behind it, and cannot be moved. I would be eternally grateful if one of you could tell me how to disable this feature within Visual Studio! I really didn’t know where to post this, but I saw a lot of beginner troubleshooting posts here, and decided to do the same. Thanks in Advance!

I haven’t any idea, as I don’t use Visual Studio. You might try posting this in a Visual Studio forum, as it certainly sounds like a VS issue rather than a Unity issue.

For what it’s worth, I do all my Unity coding using Script Inspector 3, and it’s an absolute dream — worth every penny.

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Sounds like you encountered a bug. I’ve never seen that happen.

Script Inspector is a necessity when working on my laptop. I’m able to code directly in the Unity window without having to switch windows->type->compile->then switch back to hit ‘play’. Instead I just hit ‘play’, and avoid all those steps.

SI is a bit feature lacking, while VS is super feature rich. For that reason I sometimes run them both at the same time on my desktop.