Hi all, I got this error message when I’m trying to publish my Lego Microgame from WebGL Build to Unity Play. Is there any way to solve this issue?
I also get these messages on the console:
NullReferenceException: Object reference not set to an instance of an object
LEGOModelImporter.LEGOAsset.CreatePickingMesh () (at /Users/w3/MyFirstGame/Library/PackageCache/com.unity.lego.modelimporter@3.2.0/Runtime/Legal/LEGOAsset.cs:251)
LEGOModelImporter.LEGOAsset.HideInHierarchy (System.Boolean hide) (at /Users/w3/MyFirstGame/Library/PackageCache/com.unity.lego.modelimporter@3.2.0/Runtime/Legal/LEGOAsset.cs:137)
LEGOModelImporter.LEGOAsset.OnValidate () (at /Users/w3/MyFirstGame/Library/PackageCache/com.unity.lego.modelimporter@3.2.0/Runtime/Legal/LEGOAsset.cs:85)
Totally no idea what it is Any takers? Thanks in advance!