Something Went Wrong HTTP/1.1 401 Unauthorized

Hi all, I got this error message when I’m trying to publish my Lego Microgame from WebGL Build to Unity Play. Is there any way to solve this issue?

I also get these messages on the console:

NullReferenceException: Object reference not set to an instance of an object
LEGOModelImporter.LEGOAsset.CreatePickingMesh () (at /Users/w3/MyFirstGame/Library/PackageCache/com.unity.lego.modelimporter@3.2.0/Runtime/Legal/LEGOAsset.cs:251)
LEGOModelImporter.LEGOAsset.HideInHierarchy (System.Boolean hide) (at /Users/w3/MyFirstGame/Library/PackageCache/com.unity.lego.modelimporter@3.2.0/Runtime/Legal/LEGOAsset.cs:137)
LEGOModelImporter.LEGOAsset.OnValidate () (at /Users/w3/MyFirstGame/Library/PackageCache/com.unity.lego.modelimporter@3.2.0/Runtime/Legal/LEGOAsset.cs:85)

Totally no idea what it is :face_with_spiral_eyes: Any takers? Thanks in advance!

I got the same error and “fixed” it by commenting out te line (LEGOAsset.cs:251). If you find the cause let me know.