so this is my first time creating a mobile/android app. But somehow I screwed it up already.
I did the most simple thing, I put a cube on the field, build it for android and installed it on my device.
Immediatly after the splash screen of the app I got the following screen…
Specifically WHICH version of Unity 4 are you using? And specifically the EXACT device you’re using. Also try 32 bit depth. If it still fails you should report it to Unity as this would get patched very quickly if they can reproduce.
With respect, Agent’s answer isn’t what you are looking for. You don’t just accept this stuff, you act on it and Unity is always watching for this sort of high-priority bug.
Finally, post the code, any render textures etc you’re using and we’ll see if we can help if it is a code issue. Otherwise please inform Unity via the bug report tool. This sort of corrupted screen isn’t common so I’m sure more information is required.