somethings wrong with my camera. Image inside

I have 2 cameras in my scene. One perspective and one orthographic. the orthographic displays a solid background (usually sky and anything that’s supposed to be really far) and the perspective captures everything else. If I turn my orthographic camera off every sprite gets duplicated constantly. I closed unity and relaunched it but that didn’t fix it. The following image was captured from my scene. It’s a fireball prefab falling down from above. Each “column” is one fireball. It’s a cool effect for sure but unfortunately it also affects everything else, including my character.

Not sure but it seems you have a camera with the clear flag set to “Don’t clear”.