Hi!
I’m making a 4X-game mostly based on ideas from Civ 5 & Endless Legend. I started the project back in 2012 when I got frustrated with Civ’s bad networking and constant lag despite the machine used. Later on I found similar problems with EL, so I guess this is an infinity project to make a 4X game I could play with my friends.
I wrote a post about in my blog a while ago: http://purrkki.net/introducing-sophistication/ with screenshots and a link to the github repo.
As you can see the UI at the moment pretty much the same as in Civ (just a lot uglier), but I’m going to remake it to make it feel less crowded by reducing window sizes and making them movable and resizable. I tried to make the UI with the new system Unity provided, but I’ve used the legacy too long to be able to use the click’n’drag-system. Pretty much everything graphical, except the hex grid, is a placeholder, if I just had th skill / time to make better graphics. There is no network code yet, because I want to have a working concept before starting to cram it with complicated stuff, although I try to take the aspect into account when designing or programming.
So what do you think? There might not be much to form a conversation on, but one thing in particular interests me: if I documented it well and provided clear design, do you think you or someone else would be willing to help me with this? I don’t plan to make it cost anything at any point, but something like a patreon could be possible.
Thanks for your time ![]()