I have an ArrayList of Vector3’s and want to sort them by their distance from a specified point. The closest at pos[0]
I found this thread http://forum.unity3d.com/viewtopic.php?t=16557&highlight=sort+distance and it is actually almost what I want. The problem is that I need it in C#. Since I have just jumped on to the C# train :? , I really need some help. Is there anyone that could help me out?
I figured it out 
private ArrayList sortByDistanceFromPoint(ArrayList __listOfPositions, Vector3 __point){
ArrayList __distances = new ArrayList();// ArrayList af distances
foreach(Vector3 __pos in __listOfPositions) {
float pos = (__pos - __point).sqrMagnitude; // Set distance
__distances.Add(pos);
}
Vector3[] __builtinArrayOfPos = new Vector3[__listOfPositions.Count];
float[] __builtinArrayOfDists = new float[__distances.Count];
for(int i = 0; i < __listOfPositions.Count;++i){// Convert to builtin array
__builtinArrayOfPos[i] = (Vector3) __listOfPositions[i];
__builtinArrayOfDists[i] = (float) __distances[i];
}
System.Array.Sort(__builtinArrayOfDists, __builtinArrayOfPos);// Sort
return new ArrayList(__builtinArrayOfPos);
}