Sorting Issue with Particle System in Universal Render Pipeline

Hello fellow Unity developers,

I recently switched over to the Universal Render Pipeline, but I’ve been running into issues with updating the particle systems for a few days now. I have this asset from the asset store that is supposed to look like this in the standard render pipeline:
170732-capture.png
but looks like this in the URP. It seems to me like this is a sorting issue with the particle shaders.
170731-capture-2.png
Has anyone else encountered this problem or knows how to fix this?

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