Sorting layer for sprites and Mesh renderer problem[SOLVED]

Hello,

i’m having a problem by trying to rener a score over a sprite serie
i have setup 3 Sorting Layer named Board/Card/Score
each layer is used to see correctly my game wich is 2D view and the sprite are correctly shown.

but when i try to mix a textmexh over all of that the result is not really what i espected
see the screen bellow: the score is modified in Z by -1
my problems
the alpha is set to 1 - > the result looks more near to Alpha 0
the same textmesh not over the board looks correct.
The TextMesh Over the cards looks rendered as behind it

i have set my objects correctly whith
Board → Sorting layer Board (-10)
Cards and numbers → Sorting Layer Card (-9)&number(-8)
Score–> Sorting Layer Score (0)

tryed multiple solution without any change…

any help is welcome

1921741--124078--Screenshot at 2015-01-15 14 19 26.png

Solved by Using TextMesh Pro

thanks !