I imported some temporary art to my project, but it prevents my enemy from being visible. The hearts you see act as place-holder enemies, and they show fine with the sorting layer, so why doesn’t the rectangle show?
Also worth mentioning that earlier the camera wasn’t displaying the art either, but it randomly decided to?
May be worth saying;
- I’m using a virtual camera setup
- I’ve tried the Z-axis changes but it doesn’t work
- I’m back in Unity after a significant break, so there’s a lot of new stuff I don’t understand, maybe I messed up
I’ve attached some images that may help find the solution.


