SoulerCoaster: Generate magic/energy line effects.

Unity Assetstore
SoulerCoasters are a great tool for simulating magical or energetic effects.

You can create effects for casting, energy transmission, summoning or powerups.
This package enables you to generate a SoulerCoaster mesh along a LineRenderer path.

Key Features

  • Customizable SoulerCoaster mesh generator
  • path generators for circles, spheres, beziers, helixes, trails, cycloids, Maurer-roses, ribbons, polygons, and torus
  • SoulerCoaster shader for animating the meshes
  • extensive documentation of all features

If you are interested in testing the package, I can provide several Vouchers for the Unity Assetstore.

Update 1.4 - Particle Effects and Line Connectors

I have added support for particles. You can now use the script ParticleFollowPath to let them follow a LineRenderer path.

Thew new scipt LineConnector enables you to to create paths between multiple LineRenderers.

Update 1.5 - More options for mesh generation
https://www.youtube.com/watch?v=74GbrrPSkUo

Patch Notes:

  • Fixed mesh at line edges
  • Added option for cheap edge generation
  • Added option to adjust normal vector
  • Added option for custom planes.
  • Enhanced prefab examples

Update 1.6 - More geometrical shapes

New Video Tutorial:
https://www.youtube.com/watch?v=XG2HxoAH6tU

Patch Notes:

  • 12 new shapes
  • Support for splines
  • Fixed bug on 32bit meshes
  • New options for mesh generation
  • New prefabs for inspiration

Update 1.6.2 - Linerenderer Autosetup + Bugfixes

Video Tutorial:

Patchnotes:

  • Pathgenerators will now automatically setup the LineRenderer with a default material and useWorldSpace false