Unity Assetstore
SoulerCoasters are a great tool for simulating magical or energetic effects.
You can create effects for casting, energy transmission, summoning or powerups.
This package enables you to generate a SoulerCoaster mesh along a LineRenderer path.
Key Features
- Customizable SoulerCoaster mesh generator
- path generators for circles, spheres, beziers, helixes, trails, cycloids, Maurer-roses, ribbons, polygons, and torus
- SoulerCoaster shader for animating the meshes
- extensive documentation of all features
If you are interested in testing the package, I can provide several Vouchers for the Unity Assetstore.
Update 1.4 - Particle Effects and Line Connectors
I have added support for particles. You can now use the script ParticleFollowPath to let them follow a LineRenderer path.
Thew new scipt LineConnector enables you to to create paths between multiple LineRenderers.
Update 1.5 - More options for mesh generation
https://www.youtube.com/watch?v=74GbrrPSkUo
Patch Notes:
- Fixed mesh at line edges
- Added option for cheap edge generation
- Added option to adjust normal vector
- Added option for custom planes.
- Enhanced prefab examples
Update 1.6 - More geometrical shapes
New Video Tutorial:
https://www.youtube.com/watch?v=XG2HxoAH6tU
Patch Notes:
- 12 new shapes
- Support for splines
- Fixed bug on 32bit meshes
- New options for mesh generation
- New prefabs for inspiration
Update 1.6.2 - Linerenderer Autosetup + Bugfixes
Video Tutorial:
Patchnotes:
- Pathgenerators will now automatically setup the LineRenderer with a default material and
useWorldSpace
false