Hi all,
I just uploaded my first unity demo/ prototype.
All of the models and coding was done by me xD I used C# for the scripting.
Souls: The Prototype
https://www.dropbox.com/s/iuioydp05i27k5h/Souls%20The%20Prototype.rar
The aim of the game is to navigate your way through obstacles and puzzles. You might have to raise a platform up with
your mouse or move it left or right or even rotate in.
The controls are very similar to other platformer games.
CONTROLS:
A- Move left
D- Move right
Escape - Pause menu
Space - Jump
Right/Left mouse buttons - interact with objects (platforms, stairs, blocks…ect)
Please give feed back and if theres any problems/ bugs please contact me on this or follow me on twitter:
Twitter:
https://twitter.com/NoSoulNinja
Heres a video of the game.
Cool, here is my feedback:
- Based on the title and the look and feel, is there some story/plot to go with it?
- In-game looks very nice for a prototype stage
- Reduce the number of obstacles that get in the way of the camera
- I got stuck after getting past the circular saw, the next set of platforms wouldn’t respond to mouse
- The splash screen doesn’t fit the feel of the game, it is too bright and doesn’t transition well
- Most players will ignore your instructions and then wonder what to do at the dock so at that point you should make it obvious the thing needs to be clicked on
Overall, very interesting and keep working on it
Thanks for the reply and playing the game.
There is a story to it but its a work in progress to say the least.
Ya ive been hearing alot of people are getting stuck on that bit, have you tried both of the mouse buttons (left/ right)?
Aswell the character is a major part of the story but im not good at character modeling so thats why i left the story out of it…
Ill make sure to fix everything that you said! xD
Thanks again for playing and the feedback.