I have a sound file (mp3) that im using as my background music, its 768k in size. I have an audio source on my main camera playing the sound on awake and looping it… unfortunately this crashes unity when I load it onto my iphone… any ideas what’s going on?
Are you sure it is the sound file that is crashing the application?
Yep, as soon as I take it off, it works
Try removing any compression and see if that works, then report back.
Also try another mp3 sound file as an alternative.
The audio format was originally uncompressed. Ive also tried a different MP3 and still a blank screen
Please, submit a bug report with your project attached.